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Jennifer K.

Enthusiast of Creating Experiences

I am focusing on creating meaningful and engaging experiences that optimize user needs, business goals, and technological realities across multi-platforms

  • I have a foundation in conducting user research, analyzing data, and gathering user feedback to understand user needs, pain points, and opportunities for improvement.
     

  • I have extensive experience in creating user experiences and designing user interfaces for across platforms including mobile, wearables, AR, and emerging form factors. I leverage design-related tools to craft user flows, wireframes, mockups, and interactive hi-fi prototypes. I also have a keen eye for visual design and a strong attention to detail.
     

  • I have overseen several UX projects as a UX project manager for 2 years. During this time,
    I have collaborated with multiple UX labs to streamline processes, improve collaboration, and align project objectives and timelines.

My expertise spans
a range of disciplines

to craft engaging user experiences, facilitate effective visual communication on digital platforms, and deliver tangible impact and values

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Delightful Interaction

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AI Experience
& Interface

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Visual Design

& Rapid Prototyping

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Digital Printing

& Marketing Materials

EXPERIENCEO

Experiences

Samsung Research America
May 2014 ~ Sep 2023 (9 yrs 7 mos)

 

UX Product Designer (@ Think Tank Team)

May 2017 ~ Sep 2023 ( 6 yrs 5 mos )

Defined new products/services and created new user experiences that can enhance the interaction between people and products on various platforms which involves researching the needs and preferences of the target users, ideating and prototyping possible solutions, testing and evaluating the usability and desirability of the designs, and iterating and improving based on feedback.

UX Research Designer (@ Computer Vision Lab)

Nov. 2015 ~ April 2017 ( 1 yr 6 mos )

Addressed product UX/UI strategy and direction for Computer Vision and Augmented Reality projects, and created various use cases/scenarios aligning user needs and technical requirements. Influence on vision inspiration and contributed UX/UI concept generation for Samsung Bixby.

Worked for designing the user experiences for advanced functions and features based on computer vision, augmented reality and mixed reality.

UX Project/Program Manager

May 2014 ~ Oct 2015 ( 1 yr 8 mos )

Worked with management, labs, and multiple business units to align UX long/short-term project goals of labs with the overall strategic plan, and optimized the operating activities including processes, resource assessment, collaboration, and communication

-Develop long-term goals for UX project development and operational performance enhancement
-Work with internal UX labs to streamline processes, increase collaboration and strengthen communication
-Communicate with our headquarters on planning and operational needs
-Coordinate with labs to manage overall key metrics and reporting, including ad-hoc and regular reports
-Participate in the annual business plan process, collaborating with internal UX groups and headquarters

Arc Games (Perfect World Entertainment, Inc)
Feb 2012 ~ Dec 2013 ( 1 yr 11 mos )
 

UI/UX Designer

reate game platform for web and mobile devices from start planning to end design. Responsible for planning overall UI, building part of the wire frames and creating responsive templates by using fluid proportion-based grids. Work directly with engineers and mobile team for launching.

Gala-Net, Inc.
May 2007 ~ April 2012 ( 5 yr )
 

UI Designer

Design, built and maintained the game portal for free-to-play MMO, responsible for product schedule, UI structure, wireframe, and final visual deliverable along with maintaining game portal, templates, and design system.
Extensive user testing such as AB testing, usability testing, and quantitative score tests to improve incremental sales revenue.
Worked directly with the marketing and engineering team, and led the Visual Art Team.

iChurch
Jan 2006 ~ Dec 2008 ( 3 yr )
 

Designer (as Volunteer)

Conceptualized and created web and print related materials such as logos, marketing collateral, web sites, and promotional banners.

Sandpresso
2003 ~ 2005 ( 2 yr )
 

Graphic Designer (Store Owner & Designer)

reated and produced various print-ready materials ,advertisement, flyers and brochures.

Nowcom Co., Ltd.
2000 ~ Dec 2002 ( 3 yr )
 

Web Designer

Designed and maintained the portal websites, built  'People Dating' component from scratching the concept to implementing the design 

Better Health Lab
1999 ~ Jan 2000 ( 1 yr )
 

Web Designer

Designed and maintained the portal websites, built  'People Dating' component from scratching the concept to implementing the design 

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